Saturday, 5 February 2011

Tileset improvements

The images for the background tiles have now been brought together into a single spritesheet, making it easier to manage them and also quicker for the game to draw. I've already taken advantage of the new flexibility to add broken pavement segments. Ok so my drawing isn't the best but it's a decent placeholder.

Simon has added a shading effect to some of the buildings and produced new grass and tarmac textures.

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