Here's a new video showing the progress so far, including all the features mentioned in the posts since the last video. You can now see our working title screen, then our player character gets dropped into the middle of the city where he's attacked by zombies (well, sort of mobbed, since they can't do a lot yet). Don't fear though, our hero is armed with a machine gun of sorts to take the horde down.
The AI is a little improved with some pathfinding going on, though the zombies still get stuck on buildings sometimes, so a bit of a rewrite of the AI is probably in order.
Oh, this video also shows off David's sinister background music and a gunshot sound effect I found on the web some place - more audio treats to follow...
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