Friday, 28 October 2011
Flamer alpha effect

Added a color-change and alpha effect to the flame thrower, so it no longer looks like a stream of urine.

Sunday, 16 October 2011
Wednesday, 18 May 2011
Lobby code completed

Friday, 1 April 2011
Directional zombie animations added

Video here.
Friday, 25 March 2011
Gamepad code added

I've used XInput controller code for XBox support.
Saturday, 26 February 2011
Weapon Powerups Added

Every type of weapon is now held in the player's inventory, which also models magazine ammo and total ammo, weapon reloading, and everything else you'd expect. The player can cycle through the weapons with the mouse wheel.
My personal favourite is the flame thrower, which in a future version will ignite the hapless zombies and turn them into harmless (relatively) carbon.
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